With the taste of victory still sweet upon their tongues, the heroes find refuge
on Coruscant with loyalists. Following the destruction of the Inquisitors’ tower,
the Empire is searching for the culprits with extreme prejudice.
Just as there seems to be a lull in the action, word comes that
one of the captive designers of the Sarlacc Project has survived,
and is seeking asylum with the loyalists . . .
on Coruscant with loyalists. Following the destruction of the Inquisitors’ tower,
the Empire is searching for the culprits with extreme prejudice.
Just as there seems to be a lull in the action, word comes that
one of the captive designers of the Sarlacc Project has survived,
and is seeking asylum with the loyalists . . .
A Reckoning of Wraiths opens in the loyalist safehouse on Coruscant,
where the heroes wait for the heat from their recent activities against
the Inquisitorius to cool down. Within a day of their arrival at the
safehouse, Admiral Varth contacts them via a pirated Holonet signal.
Against the odds, one of the captive Sarlacc Project designers, an Incom
weapons technician named Pavel Trenol, survived the destruction of the
Imeici Spire. Seeking asylum, Trenol contacted the loyalists. He is
currently laying low in a hotel in Coruscant’s lower levels.
Varth instructs the heroes to contact Trenol at his hotel and
provides them with a poor quality holo of the technician. They venture
into Coruscant’s seedy underbelly, encountering some of its most bestial
denizens. When they arrive at the hotel, the heroes find only an empty
room registered in the technician’s name. Brief investigations lead them
to a cantina, where they are ambushed by thugs on the Imperial payroll.
With nothing more to go on, the heroes return to the safehouse. But
while they were gone, Imperial troops descended on the hideout and
killed or captured the loyalists. The troops also try to put an end to the
heroes, who retreat to the landing pad where their ship is located.
Unfortunately, it has been impounded and is guarded by an AT-AT.
When the heroes escape Coruscant, they are best served by returning to
the Resurgence at the appointed rendezvous. But when they emerge
from hyperspace, they find the Resurgence under attack by a large
Imperial force. Captain Verana calls for help, leading the heroes to dock
with the Resurgence—which has been boarded by stormtroopers—to
rescue as many crew as they can. But they can do little when they
discover that Inquisitor Valin Draco has captured Jedi Master Denia.
Once off the Resurgence, the heroes are contacted by Admiral Varth,
who is again in full Imperial regalia. He only pretended to defect in an
attempt to root out insurgents and now demands that the heroes
surrender. Instead, the heroes jump into hyperspace and find their way
back to Senator Organa.
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