It is a time of rebellion in the galaxy. Members of the Alderaanian resistance have
won a major victory against the Empire, and more battles are close at hand.
The Empire’s mistreatment of non-Humans continues throughout the galaxy,
as Wookiees, Mon Calamari, and other species are forced to work
as slaves on Imperial projects.
Aboard the Resurgence, Master Denia has peered into the Force and discovered
another group of oppressed beings, ones who might hold the key to
unlocking the mystery of the Sarlacc Project . . .
won a major victory against the Empire, and more battles are close at hand.
The Empire’s mistreatment of non-Humans continues throughout the galaxy,
as Wookiees, Mon Calamari, and other species are forced to work
as slaves on Imperial projects.
Aboard the Resurgence, Master Denia has peered into the Force and discovered
another group of oppressed beings, ones who might hold the key to
unlocking the mystery of the Sarlacc Project . . .
After weeks of meditation and study, Master Denia once more calls the
heroes together with news. The meditation techniques she learned from
the holocron have proven to be helpful, and she believes that she has
located the home planet of the slaves the heroes failed to rescue in The Queen
of Air and Darkness. After consulting the Force, she believes that the
alien slaves were in fact Nazren, a species from Nizon, an obscure planet
in the Maldrood Sector.
A special request by Senator Organa to the University of Aldera
revealed only that the planet Nizon is a barren world in the Centares
System. It lies near Centares, an industrial world occupied by the Empire
from which Imperial forces have been withdrawing for some months
now. Captain Verana has managed to locate Nizon in his navcomputer
and is willing to share the coordinates with the heroes if they agree to
investigate the world.
When the heroes arrive in the Centares System, they discover an Imperial
presence not so lessened as they would like to believe. A Victory II-class
Star Destroyer floats in orbit, and a number of smaller capital ships and
corvettes dot the space above Nizon. As the heroes arrive, they witness a
transport ship (similar to the slave ship from The Queen of Air and
Darkness) leave Nizon’s orbit and jump to hyperspace for parts unknown.
Slipping past the Imperial Navy will not be easy; the heroes are fired
upon for violating Imperial space. To make matters worse, the space
around Nizon is filled with fragmentary asteroids, known as rogue
fragments, that pose a constant danger to anyone without access to the
tracking information being broadcast from the planet’s surface.
After the heroes crash on Nizon, it soon becomes clear that
their help is sorely needed. Nizon is a barren world covered in dirty red
clay with powerful gusts of wind. The gales kick up dust storms that
make the planet barely habitable, and the heroes are required to wear
breath masks to filter out the dust. The Nazren’s only major city lies not
far from the heroes’ vessel and should be a natural place for them to
begin their search for information.
Inside the city, the heroes discover that Imperial oppression is alive and well on Nizon; stormtroopers march down the streets, an AT-ST walks around the wider avenues, and V-wing starfighters scream overhead every now and again. The Nazren themselves, hulking beings comparable in size to Wookiees, lumber through the streets with their shoulders hunched and their eyes downcast, but a smoldering look of hatred boils just below their stoic surfaces. In addition to the Nazren and the Imperials, Trandoshan slavers prod groups of Nazren along or gather at the entrances to buildings, eyeing the Nazren like farmers eyeing cattle. Other species are present in the city, too, allowing the heroes to move through the streets without being accosted at every turn.
The heroes eventually make contact with Sartok, the leader of an
underground resistance movement. The Nazren have been planning to
overthrow their Imperial masters for a while, but thus far, Sartok has
been unable to convince enough of his people that it is possible to
defeat the Empire and reclaim their world. After learning of the heroes’
previous successes against the Empire, Sartok pleads with them to help
him reclaim the capital city, which should inspire his people to continue
their rebellion. When the heroes agree, he fills them in on his plans.
When Sartok gives the word, his allies throughout the city begin to riot.
The heroes tackle a number of encounters during the riots that aid the
Nazren in their struggles to reclaim their capital. They must help capture
an Imperial checkpoint, rescue Nazren children trapped in a collapsing
building, stop Trandoshan slavers from herding frightened Nazren onto
their space ship, and so on. The critical battle of the revolt takes place in
Martyr’s Plaza, which contains the entrance to the planetary control
center, which runs all global communications as well as the rogue
fragment tracking station.
Moreover, the heroes face one other unforeseen challenge: a bounty
hunter. Inquisitor Valin Draco posted a bounty on the heroes after their
last encounter, and a Zabrak named Vril Vrakth has been on their trail
for a few weeks. Having learned about Senator Organa’s request to the
University of Aldera, Vrakth has set himself up on Nizon as a scout for
the Imperials and the slavers, but the heroes are his true prey. The
bounty hunter plans to capture the heroes and kill Sartok, who also has
a bounty on his head (though his is “dead or alive”). Vrakth has crab
droids from the Clone Wars crawling through the city, reporting
anything they find and attacking his prey when possible. If the heroes
don’t deal with him prior to their capture of the control center, they
must face Vrakth outside the city, at a planetary defense battery being
installed by the Empire.
With the capital city securely in the hands of the Nazren rebels, word
begins to come in that Nazren in other settlements have begun their
own uprising. Meanwhile, the heroes gain access to an Imperial
intelligence datachip that was entrusted to Vril Vrakth. From this
datachip, they learn that the Nazren slaves were used as a part of the
Sarlacc Project, and that every so often, the slaves were executed to
keep them from spreading word of the project. Additionally, the datachip
indicates that the orders regarding the Sarlacc Project originate from
Coruscant, which is also referred to as the home of the project’s
designers and architects. Thus, the best source of information on the
Sarlacc Project seems to be one of the most heavily guarded planets in
the galaxy. With this knowledge in hand, the heroes return to the
Resurgence.
heroes together with news. The meditation techniques she learned from
the holocron have proven to be helpful, and she believes that she has
located the home planet of the slaves the heroes failed to rescue in The Queen
of Air and Darkness. After consulting the Force, she believes that the
alien slaves were in fact Nazren, a species from Nizon, an obscure planet
in the Maldrood Sector.
A special request by Senator Organa to the University of Aldera
revealed only that the planet Nizon is a barren world in the Centares
System. It lies near Centares, an industrial world occupied by the Empire
from which Imperial forces have been withdrawing for some months
now. Captain Verana has managed to locate Nizon in his navcomputer
and is willing to share the coordinates with the heroes if they agree to
investigate the world.
When the heroes arrive in the Centares System, they discover an Imperial
presence not so lessened as they would like to believe. A Victory II-class
Star Destroyer floats in orbit, and a number of smaller capital ships and
corvettes dot the space above Nizon. As the heroes arrive, they witness a
transport ship (similar to the slave ship from The Queen of Air and
Darkness) leave Nizon’s orbit and jump to hyperspace for parts unknown.
Slipping past the Imperial Navy will not be easy; the heroes are fired
upon for violating Imperial space. To make matters worse, the space
around Nizon is filled with fragmentary asteroids, known as rogue
fragments, that pose a constant danger to anyone without access to the
tracking information being broadcast from the planet’s surface.
After the heroes crash on Nizon, it soon becomes clear that
their help is sorely needed. Nizon is a barren world covered in dirty red
clay with powerful gusts of wind. The gales kick up dust storms that
make the planet barely habitable, and the heroes are required to wear
breath masks to filter out the dust. The Nazren’s only major city lies not
far from the heroes’ vessel and should be a natural place for them to
begin their search for information.
Inside the city, the heroes discover that Imperial oppression is alive and well on Nizon; stormtroopers march down the streets, an AT-ST walks around the wider avenues, and V-wing starfighters scream overhead every now and again. The Nazren themselves, hulking beings comparable in size to Wookiees, lumber through the streets with their shoulders hunched and their eyes downcast, but a smoldering look of hatred boils just below their stoic surfaces. In addition to the Nazren and the Imperials, Trandoshan slavers prod groups of Nazren along or gather at the entrances to buildings, eyeing the Nazren like farmers eyeing cattle. Other species are present in the city, too, allowing the heroes to move through the streets without being accosted at every turn.
The heroes eventually make contact with Sartok, the leader of an
underground resistance movement. The Nazren have been planning to
overthrow their Imperial masters for a while, but thus far, Sartok has
been unable to convince enough of his people that it is possible to
defeat the Empire and reclaim their world. After learning of the heroes’
previous successes against the Empire, Sartok pleads with them to help
him reclaim the capital city, which should inspire his people to continue
their rebellion. When the heroes agree, he fills them in on his plans.
When Sartok gives the word, his allies throughout the city begin to riot.
The heroes tackle a number of encounters during the riots that aid the
Nazren in their struggles to reclaim their capital. They must help capture
an Imperial checkpoint, rescue Nazren children trapped in a collapsing
building, stop Trandoshan slavers from herding frightened Nazren onto
their space ship, and so on. The critical battle of the revolt takes place in
Martyr’s Plaza, which contains the entrance to the planetary control
center, which runs all global communications as well as the rogue
fragment tracking station.
Moreover, the heroes face one other unforeseen challenge: a bounty
hunter. Inquisitor Valin Draco posted a bounty on the heroes after their
last encounter, and a Zabrak named Vril Vrakth has been on their trail
for a few weeks. Having learned about Senator Organa’s request to the
University of Aldera, Vrakth has set himself up on Nizon as a scout for
the Imperials and the slavers, but the heroes are his true prey. The
bounty hunter plans to capture the heroes and kill Sartok, who also has
a bounty on his head (though his is “dead or alive”). Vrakth has crab
droids from the Clone Wars crawling through the city, reporting
anything they find and attacking his prey when possible. If the heroes
don’t deal with him prior to their capture of the control center, they
must face Vrakth outside the city, at a planetary defense battery being
installed by the Empire.
With the capital city securely in the hands of the Nazren rebels, word
begins to come in that Nazren in other settlements have begun their
own uprising. Meanwhile, the heroes gain access to an Imperial
intelligence datachip that was entrusted to Vril Vrakth. From this
datachip, they learn that the Nazren slaves were used as a part of the
Sarlacc Project, and that every so often, the slaves were executed to
keep them from spreading word of the project. Additionally, the datachip
indicates that the orders regarding the Sarlacc Project originate from
Coruscant, which is also referred to as the home of the project’s
designers and architects. Thus, the best source of information on the
Sarlacc Project seems to be one of the most heavily guarded planets in
the galaxy. With this knowledge in hand, the heroes return to the
Resurgence.
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